![]() ![]() The most frightening of these include the figures hidden away or chasing you down. ![]() Being a horror/thriller title, DARQ does have a few scares thrown in. It’s not all exploration and puzzles, though. This includes interacting with objects within each room that sometimes allow you to flip rooms, change perspectives, finding obstacles that allow you to power others or just manoeuvring others to active triggers. There is also a mix of puzzles found per chapter, none of which are repeated. These are required to solve specific challenges. The mechanics start off with the basics, including walking up certain walls and, on the ceilings, defying gravity. Each new chapter in DARQ provides a set of new mechanics to assist in solving problems. Once the game mechanics have been learned, it becomes more of an exploration to find puzzles to solve. This wasn’t because it was more difficult than what was to follow, but rather overcoming the learning barrier. I found the first chapter’s puzzles the most challenging. And completing each set of puzzles per chapter is highly satisfying. ![]() The puzzles are complicated and require some thought and memory, as they’re not always completed in isolation. #DARQ PLAYTHROUGH SERIES#These obstacles are presented in a series of puzzles and this is where the game comes to life. It’s up to you to guide Lloyd through the obstacles of this world, filled with – as with any nightmare – horrors, terrors, hidden figures and more. Lloyd goes to bed every night and has a series of nightmarish lucid dreams on repeat. This is what plagues the nights of the lead character, Lloyd. In fact, there are many out there who are suffer from constant nightmares. While many associate sleep with a time to relax, rejuvenate and unwind, that’s not always the case. DARQ is based on the premise of lucid dreaming. ![]()
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